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/* coveraudiod -- plays sounds while using surface touch covers
Copyright (C) 2014 Javier S. Pedro <dev.git@javispedro.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef AUDIO_H
#define AUDIO_H
#include <stdbool.h>
enum samples {
FIRST_KEY_SAMPLE = 0,
LAST_KEY_SAMPLE = 5,
NUM_KEY_SAMPLES = 6,
FIRST_MOD_SAMPLE = 6,
LAST_MOD_SAMPLE = 7,
NUM_MOD_SAMPLES = 2,
NUM_SAMPLES = 8
};
bool audio_init();
void audio_close();
void audio_play_sample(int num_sample);
#endif // AUDIO_H
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