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authorJavier S. Pedro <maemo@javispedro.com>2011-09-16 17:47:24 +0200
committerJavier <javier@pcjavier.(none)>2011-09-16 17:47:24 +0200
commitaa1c0fd3146b4ed055d181c99d52463afa6bedbb (patch)
treef6fb8d9693ad8c545ddabf76312f8f33b5b9878f /watch.h
downloadsowatch-aa1c0fd3146b4ed055d181c99d52463afa6bedbb.tar.gz
sowatch-aa1c0fd3146b4ed055d181c99d52463afa6bedbb.zip
Initial import
Diffstat (limited to 'watch.h')
-rw-r--r--watch.h49
1 files changed, 49 insertions, 0 deletions
diff --git a/watch.h b/watch.h
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+#ifndef WATCH_H
+#define WATCH_H
+
+#include <QtCore/QObject>
+#include <QtGui/QPaintDevice>
+#include <QtGui/QImage>
+
+namespace sowatch
+{
+
+class Watch : public QObject, public QPaintDevice
+{
+ Q_OBJECT
+ Q_PROPERTY(QString model READ model)
+ Q_PROPERTY(bool connected READ isConnected)
+public:
+ explicit Watch(const QImage& image, QObject* parent = 0);
+ ~Watch();
+
+ QPaintEngine* paintEngine() const;
+ int metric(PaintDeviceMetric metric) const;
+
+ Q_INVOKABLE virtual QString model() const = 0;
+ Q_INVOKABLE virtual bool isConnected() const = 0;
+
+ /** Indicates if watch is too busy atm and we should limit frame rate. */
+ Q_INVOKABLE virtual bool busy() const = 0;
+
+signals:
+ void connected();
+ void disconnected();
+ void buttonPressed(int button);
+ void buttonReleased(int button);
+
+public slots:
+ virtual void update(const QList<QRect>& rects) = 0;
+ virtual void update(const QRect& rect);
+ virtual void vibrate(bool on) = 0;
+
+protected:
+ QImage _image;
+ mutable QPaintEngine* _paintEngine;
+
+friend class WatchPaintEngine;
+};
+
+}
+
+#endif // WATCH_H