#include #include "watch.h" #include "watchlet.h" #include "watchletsmodel.h" #include "notificationprovider.h" #include "notificationsmodel.h" #include "watchserver.h" using namespace sowatch; WatchServer::WatchServer(Watch* watch, QObject* parent) : QObject(parent), _watch(watch), _oldNotificationThreshold(300), _idleWatchlet(0), _notificationWatchlet(0), _watchlets(new WatchletsModel(this)), _notifications(new NotificationsModel(this)), _activeWatchlet(0), _currentWatchlet(0), _currentWatchletIndex(-1), _syncTimeTimer(new QTimer(this)) { connect(_watch, SIGNAL(connected()), SLOT(handleWatchConnected())); connect(_watch, SIGNAL(disconnected()), SLOT(handleWatchDisconnected())); connect(_watch, SIGNAL(idling()), SLOT(handleWatchIdling())); connect(_watch, SIGNAL(nextWatchletRequested()), SLOT(handleNextWatchletRequested())); connect(_watch, SIGNAL(watchletRequested(QString)), SLOT(handleWatchletRequested(QString))); connect(_watch, SIGNAL(closeWatchledRequested()), SLOT(handleCloseWatchletRequested())); connect(_syncTimeTimer, SIGNAL(timeout()), SLOT(syncTime())); _syncTimeTimer->setSingleShot(true); _syncTimeTimer->setInterval(24 * 3600 * 1000); // Once a day _watchlets->setWatchModel(_watch->model()); _watch->setWatchletsModel(_watchlets); _watch->setNotificationsModel(_notifications); } Watch* WatchServer::watch() { return _watch; } const Watch* WatchServer::watch() const { return _watch; } Watchlet * WatchServer::idleWatchlet() { return _idleWatchlet; } void WatchServer::setIdleWatchlet(Watchlet *watchlet) { if (_idleWatchlet) { removeWatchlet(_idleWatchlet); unsetWatchletProperties(_idleWatchlet); } _idleWatchlet = watchlet; if (watchlet) { _watchletIds[watchlet->id()] = watchlet; setWatchletProperties(_idleWatchlet); // TODO Possibly activate this watchlet now if we are on the idle screen. } } Watchlet * WatchServer::notificationWatchlet() { return _notificationWatchlet; } void WatchServer::setNotificationWatchlet(Watchlet *watchlet) { if (_notificationWatchlet) { removeWatchlet(_notificationWatchlet); unsetWatchletProperties(_notificationWatchlet); } _notificationWatchlet = watchlet; if (watchlet) { _watchletIds[watchlet->id()] = watchlet; setWatchletProperties(_notificationWatchlet); } } const WatchletsModel * WatchServer::watchlets() const { return _watchlets; } void WatchServer::addWatchlet(Watchlet *watchlet) { insertWatchlet(_watchlets->size(), watchlet); } void WatchServer::insertWatchlet(int position, Watchlet *watchlet) { Q_ASSERT(watchlet); Q_ASSERT(watchlet->watch() == _watch); const QString id = watchlet->id(); Q_ASSERT(!_watchletIds.contains(id)); setWatchletProperties(watchlet); _watchlets->insert(position, watchlet); _watchletIds[id] = watchlet; } void WatchServer::moveWatchlet(const Watchlet *watchlet, int to) { const QString id = watchlet->id(); Q_ASSERT(watchlet->watch() == _watch); Q_ASSERT(_watchletIds.contains(id)); _watchlets->move(watchlet, to); } void WatchServer::removeWatchlet(const Watchlet *watchlet) { const QString id = watchlet->id(); Q_ASSERT(watchlet->watch() == _watch); Q_ASSERT(_watchletIds.contains(id)); if (_currentWatchlet == watchlet) { closeWatchlet(); } unsetWatchletProperties(const_cast(watchlet)); _watchlets->remove(watchlet); _watchletIds.remove(id); } void WatchServer::addProvider(NotificationProvider *provider) { connect(provider, SIGNAL(incomingNotification(Notification*)), this, SLOT(postNotification(Notification*))); } void WatchServer::removeProvider(const NotificationProvider *provider) { disconnect(provider, SIGNAL(incomingNotification(Notification*)), this, SLOT(postNotification(Notification*))); } const NotificationsModel * WatchServer::notifications() const { return _notifications; } void WatchServer::postNotification(Notification *notification) { const Notification::Priority priority = notification->priority(); // Add notification to model _notifications->add(notification); _notificationCounts[notification] = notification->count(); connect(notification, SIGNAL(changed()), SLOT(handleNotificationChanged())); connect(notification, SIGNAL(dismissed()), SLOT(handleNotificationDismissed())); connect(notification, SIGNAL(destroyed()), SLOT(handleNotificationDestroyed())); qDebug() << "notification received" << notification->title() << "(" << notification->count() << ")"; if (priority == Notification::Silent) { return; // Do not display notification in the usual way } QDateTime oldThreshold = QDateTime::currentDateTime().addSecs(-_oldNotificationThreshold); if (notification->dateTime() < oldThreshold) { return; // Do not care about notifications that old... } if (_pendingNotifications.isEmpty()) { _pendingNotifications.enqueue(notification); nextNotification(); } else if (priority == Notification::Urgent) { // Notification has priority, so we switch to it even if there is // an active notification. _pendingNotifications.prepend(notification); nextNotification(); } else { _pendingNotifications.enqueue(notification); } } void WatchServer::nextNotification() { if (!_watch->isConnected()) return; if (_activeWatchlet) { // Deactive active watchlet, if any. deactivateActiveWatchlet(); } if (!_pendingNotifications.empty()) { Notification *n = _pendingNotifications.head(); _watch->displayNotification(n); if (_notificationWatchlet) { activateWatchlet(_notificationWatchlet); _notificationWatchlet->openNotification(n); } } else if (_currentWatchlet) { activateCurrentWatchlet(); } else { goToIdle(); } } void WatchServer::runWatchlet(Watchlet *watchlet) { Q_ASSERT(watchlet->watch() == _watch); if (_activeWatchlet) { deactivateActiveWatchlet(); } if (_watch->isConnected()) { activateWatchlet(watchlet); } } void WatchServer::openWatchlet(Watchlet *watchlet) { Q_ASSERT(watchlet->watch() == _watch); if (_activeWatchlet) { deactivateActiveWatchlet(); } _currentWatchlet = watchlet; if (_watch->isConnected()) { activateCurrentWatchlet(); } } void WatchServer::openWatchlet(const QString& id) { Q_ASSERT(_watchletIds.contains(id)); openWatchlet(_watchletIds[id]); } void WatchServer::closeWatchlet() { if (_currentWatchlet) { if (_currentWatchlet == _activeWatchlet) { deactivateActiveWatchlet(); } _currentWatchlet = 0; if (_watch->isConnected()) { goToIdle(); } } } void WatchServer::setWatchletProperties(Watchlet *watchlet) { Q_ASSERT(watchlet->watch() == _watch); watchlet->setWatchletsModel(_watchlets); watchlet->setNotificationsModel(_notifications); } void WatchServer::unsetWatchletProperties(Watchlet *watchlet) { Q_ASSERT(watchlet->watch() == _watch); watchlet->setWatchletsModel(0); watchlet->setNotificationsModel(0); } void WatchServer::activateWatchlet(Watchlet *watchlet) { Q_ASSERT(!_activeWatchlet); qDebug() << "activating watchlet" << watchlet->id(); _activeWatchlet = watchlet; _activeWatchlet->activate(); } void WatchServer::deactivateActiveWatchlet() { Q_ASSERT(_activeWatchlet); qDebug() << "deactivating watchlet" << _activeWatchlet->id(); _activeWatchlet->deactivate(); _activeWatchlet = 0; } void WatchServer::activateCurrentWatchlet() { Q_ASSERT(_currentWatchlet); Q_ASSERT(!_activeWatchlet); _watch->displayApplication(); activateWatchlet(_currentWatchlet); } void WatchServer::nextWatchlet() { qDebug() << "current watchlet index" << _currentWatchletIndex; _currentWatchletIndex++; if (_currentWatchletIndex >= _watchlets->size() || _currentWatchletIndex < 0) { _currentWatchletIndex = -1; closeWatchlet(); } else { Watchlet* watchlet = _watchlets->at(_currentWatchletIndex); openWatchlet(watchlet); } } void WatchServer::syncTime() { if (_watch->isConnected()) { qDebug() << "syncing watch time"; _watch->setDateTime(QDateTime::currentDateTime()); _syncTimeTimer->start(); } } void WatchServer::removeNotification(Notification::Type type, Notification *n) { // Warning: This function might be called with n being deleted. _notifications->remove(type, n); _notificationCounts.remove(n); if (!_pendingNotifications.isEmpty() && _pendingNotifications.head() == n) { qDebug() << "removing top notification"; _pendingNotifications.removeAll(n); nextNotification(); } else { _pendingNotifications.removeAll(n); } // No longer interested in this notification disconnect(n, 0, this, 0); } void WatchServer::goToIdle() { Q_ASSERT(!_currentWatchlet); if (_activeWatchlet) { deactivateActiveWatchlet(); } _watch->displayIdleScreen(); if (_idleWatchlet) { activateWatchlet(_idleWatchlet); } } void WatchServer::handleWatchConnected() { syncTime(); if (!_pendingNotifications.isEmpty()) { nextNotification(); } else if (_currentWatchlet) { activateCurrentWatchlet(); } else { goToIdle(); } emit watchConnected(); } void WatchServer::handleWatchDisconnected() { _syncTimeTimer->stop(); if (_activeWatchlet) { deactivateActiveWatchlet(); } _pendingNotifications.clear(); emit watchDisconnected(); } void WatchServer::handleWatchIdling() { qDebug() << "watch idling"; if (!_pendingNotifications.empty()) { _pendingNotifications.dequeue(); nextNotification(); } } void WatchServer::handleNextWatchletRequested() { qDebug() << "next watchlet button pressed"; if (_pendingNotifications.empty()) { // No notifications: either app or idle mode. nextWatchlet(); } else { // Skip to next notification if any _pendingNotifications.dequeue(); nextNotification(); } } void WatchServer::handleWatchletRequested(const QString &id) { openWatchlet(id); } void WatchServer::handleCloseWatchletRequested() { closeWatchlet(); } void WatchServer::handleNotificationChanged() { QObject *obj = sender(); if (obj) { Notification* n = static_cast(obj); const uint lastCount = _notificationCounts[n]; _notificationCounts[n] = n->count(); qDebug() << "notification changed" << n->title() << "(" << n->count() << ")"; if (!_pendingNotifications.isEmpty() && _pendingNotifications.head() == n) { // This is the notification that is being currently signaled on the watch // Therefore, show it again no matter what. nextNotification(); } else if (n->count() > lastCount) { // This notification now contains an additional "item"; redisplay it. if (_pendingNotifications.isEmpty()) { _pendingNotifications.enqueue(n); nextNotification(); } else { _pendingNotifications.enqueue(n); } } } } void WatchServer::handleNotificationDismissed() { QObject *obj = sender(); if (obj) { Notification* n = static_cast(obj); const Notification::Type type = n->type(); qDebug() << "notification dismissed" << n->title() << "(" << n->count() << ")"; removeNotification(type, n); } } void WatchServer::handleNotificationDestroyed() { QObject *obj = sender(); if (obj) { Notification* n = static_cast(obj); // Cannot call any methods of n; it is a dangling pointer now. if (_notificationCounts.contains(n)) { qWarning() << "Notification destroyed without being dismissed!"; Notification::Type type = _notifications->getTypeOfDeletedNotification(n); removeNotification(type, n); } } }