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#include <QtCore/QDebug>
#include "notificationprovider.h"
#include "watch.h"
#include "watchlet.h"
#include "watchserver.h"
using namespace sowatch;
WatchServer::WatchServer(Watch* watch, QObject* parent) :
QObject(parent), _watch(watch),
_nextWatchletButton(-1),
_oldNotificationThreshold(300),
_notifications(new NotificationsModel(this)),
_currentWatchlet(0), _currentWatchletActive(false), _currentWatchletIndex(-1),
_syncTimeTimer(new QTimer(this))
{
connect(_watch, SIGNAL(connected()), SLOT(handleWatchConnected()));
connect(_watch, SIGNAL(disconnected()), SLOT(handleWatchDisconnected()));
connect(_watch, SIGNAL(idling()), SLOT(handleWatchIdling()));
connect(_watch, SIGNAL(buttonPressed(int)), SLOT(handleWatchButtonPress(int)));
connect(_syncTimeTimer, SIGNAL(timeout()), SLOT(syncTime()));
_syncTimeTimer->setSingleShot(true);
_syncTimeTimer->setInterval(24 * 3600 * 1000); // Once a day
}
Watch* WatchServer::watch()
{
return _watch;
}
const Watch* WatchServer::watch() const
{
return _watch;
}
QString WatchServer::nextWatchletButton() const
{
if (_nextWatchletButton >= 0) {
return _watch->buttons().at(_nextWatchletButton);
} else {
return QString();
}
}
void WatchServer::setNextWatchletButton(const QString& value)
{
if (value.isEmpty()) {
_nextWatchletButton = -1;
return;
}
_nextWatchletButton = _watch->buttons().indexOf(value);
if (_nextWatchletButton < 0) {
qWarning() << "Invalid watch button" << value;
}
}
void WatchServer::addWatchlet(Watchlet *watchlet)
{
Q_ASSERT(watchlet);
insertWatchlet(_watchlets.size(), watchlet);
}
void WatchServer::insertWatchlet(int position, Watchlet *watchlet)
{
Q_ASSERT(watchlet);
Q_ASSERT(watchlet->_server == this);
const QString id = watchlet->id();
Q_ASSERT(!_watchletIds.contains(id));
_watchlets.insert(position, watchlet);
_watchletIds[id] = watchlet;
}
void WatchServer::moveWatchlet(const Watchlet *watchlet, int to)
{
const QString id = watchlet->id();
int index = _watchlets.indexOf(const_cast<Watchlet*>(watchlet));
Q_ASSERT(watchlet->_server == this);
Q_ASSERT(_watchletIds.contains(id));
Q_ASSERT(index >= 0);
_watchlets.move(index, to);
}
void WatchServer::removeWatchlet(const Watchlet *watchlet)
{
const QString id = watchlet->id();
Q_ASSERT(watchlet->_server == this);
Q_ASSERT(_watchletIds.contains(id));
if (_currentWatchlet == watchlet) {
closeWatchlet();
}
_watchlets.removeAll(const_cast<Watchlet*>(watchlet));
_watchletIds.remove(id);
}
void WatchServer::addProvider(NotificationProvider *provider)
{
connect(provider, SIGNAL(incomingNotification(Notification*)),
this, SLOT(postNotification(Notification*)));
}
void WatchServer::removeProvider(const NotificationProvider *provider)
{
disconnect(provider, SIGNAL(incomingNotification(Notification*)),
this, SLOT(postNotification(Notification*)));
}
const NotificationsModel * WatchServer::notifications() const
{
return _notifications;
}
void WatchServer::postNotification(Notification *notification)
{
const Notification::Type type = notification->type();
// Add notification to model
_notifications->add(notification);
_notificationCounts[notification] = notification->count();
connect(notification, SIGNAL(changed()), SLOT(handleNotificationChanged()));
connect(notification, SIGNAL(dismissed()), SLOT(handleNotificationDismissed()));
connect(notification, SIGNAL(destroyed()), SLOT(handleNotificationDestroyed()));
qDebug() << "notification received" << notification->title() << "(" << notification->count() << ")";
_watch->updateNotificationCount(type, getNotificationCount(type));
if (type == Notification::WeatherNotification) {
// Weather notifications, we handle differently.
WeatherNotification* weather = static_cast<WeatherNotification*>(notification);
_weather = weather;
_watch->updateWeather(weather);
return; // And do not display it the usual way
}
QDateTime oldThreshold = QDateTime::currentDateTime().addSecs(-_oldNotificationThreshold);
if (notification->dateTime() < oldThreshold) {
return; // Do not care about notifications that old...
}
if (_pendingNotifications.isEmpty()) {
_pendingNotifications.enqueue(notification);
nextNotification();
} else if (type == Notification::CallNotification) {
// Oops, priority!!!!
_pendingNotifications.prepend(notification);
nextNotification();
} else {
_pendingNotifications.enqueue(notification);
}
}
void WatchServer::nextNotification()
{
if (!_watch->isConnected()) return;
if (!_pendingNotifications.empty()) {
Notification *n = _pendingNotifications.head();
if (_currentWatchlet && _currentWatchletActive) {
deactivateCurrentWatchlet();
}
_watch->displayNotification(n);
} else if (_currentWatchlet) {
reactivateCurrentWatchlet();
} else {
goToIdle();
}
}
void WatchServer::runWatchlet(Watchlet *watchlet)
{
Q_ASSERT(watchlet->_server == this);
if (_currentWatchlet && _currentWatchletActive) {
deactivateCurrentWatchlet();
}
_currentWatchlet = watchlet;
if (_watch->isConnected()) {
reactivateCurrentWatchlet();
}
}
void WatchServer::runWatchlet(const QString& id)
{
Q_ASSERT(_watchletIds.contains(id));
runWatchlet(_watchletIds[id]);
}
void WatchServer::closeWatchlet()
{
if (_currentWatchlet) {
if (_currentWatchletActive) {
deactivateCurrentWatchlet();
}
_currentWatchlet = 0;
if (_watch->isConnected() && _pendingNotifications.empty()) {
goToIdle();
}
}
}
void WatchServer::deactivateCurrentWatchlet()
{
Q_ASSERT(_currentWatchlet != 0);
Q_ASSERT(_currentWatchletActive);
qDebug() << "deactivating watchlet" << _currentWatchlet->id();
_currentWatchlet->deactivate();
_currentWatchletActive = false;
}
void WatchServer::reactivateCurrentWatchlet()
{
Q_ASSERT(_currentWatchlet != 0);
Q_ASSERT(!_currentWatchletActive);
qDebug() << "activating watchlet" << _currentWatchlet->id();
_watch->displayApplication();
_currentWatchlet->activate();
_currentWatchletActive = true;
}
void WatchServer::nextWatchlet()
{
qDebug() << "current watchlet index" << _currentWatchletIndex;
_currentWatchletIndex++;
if (_currentWatchletIndex >= _watchlets.size() || _currentWatchletIndex < 0) {
_currentWatchletIndex = -1;
closeWatchlet();
} else {
Watchlet* watchlet = _watchlets.at(_currentWatchletIndex);
runWatchlet(watchlet);
}
}
void WatchServer::syncTime()
{
if (_watch->isConnected()) {
qDebug() << "syncing watch time";
_watch->setDateTime(QDateTime::currentDateTime());
_syncTimeTimer->start();
}
}
uint WatchServer::getNotificationCount(Notification::Type type)
{
return _notifications->fullCountByType(type);
}
void WatchServer::removeNotification(Notification::Type type, Notification *n)
{
// Warning: This function might be called with n being deleted.
_notifications->remove(type, n);
_notificationCounts.remove(n);
_watch->updateNotificationCount(type, getNotificationCount(type));
if (!_pendingNotifications.isEmpty() && _pendingNotifications.head() == n) {
qDebug() << "removing top notification";
_pendingNotifications.removeAll(n);
nextNotification();
} else {
_pendingNotifications.removeAll(n);
}
if (type == Notification::WeatherNotification) {
WeatherNotification* w = static_cast<WeatherNotification*>(n);
if (_weather == w) {
_weather = 0;
}
}
// No longer interested in this notification
disconnect(n, 0, this, 0);
}
void WatchServer::goToIdle()
{
Q_ASSERT(!_currentWatchletActive);
_watch->displayIdleScreen();
}
void WatchServer::handleWatchConnected()
{
syncTime();
if (!_pendingNotifications.isEmpty()) {
nextNotification();
} else if (_currentWatchlet) {
reactivateCurrentWatchlet();
} else {
goToIdle();
}
emit watchConnected();
}
void WatchServer::handleWatchDisconnected()
{
_syncTimeTimer->stop();
if (_currentWatchlet && _currentWatchletActive) {
deactivateCurrentWatchlet();
}
_pendingNotifications.clear();
emit watchDisconnected();
}
void WatchServer::handleWatchIdling()
{
qDebug() << "watch idling";
if (!_pendingNotifications.empty()) {
_pendingNotifications.dequeue();
nextNotification();
}
}
void WatchServer::handleWatchButtonPress(int button)
{
if (button == _nextWatchletButton) {
qDebug() << "next watchlet button pressed";
if (_pendingNotifications.empty()) {
// No notifications: either app or idle mode.
nextWatchlet();
} else {
// Skip to next notification if any
_pendingNotifications.dequeue();
nextNotification();
}
}
}
void WatchServer::handleNotificationChanged()
{
QObject *obj = sender();
if (obj) {
Notification* n = static_cast<Notification*>(obj);
const Notification::Type type = n->type();
const uint lastCount = _notificationCounts[n];
_notificationCounts[n] = n->count();
qDebug() << "notification changed" << n->title() << "(" << n->count() << ")";
_watch->updateNotificationCount(type, getNotificationCount(type));
if (type == Notification::WeatherNotification) {
WeatherNotification* w = static_cast<WeatherNotification*>(n);
if (!_weather || _weather->dateTime() < w->dateTime()) {
// Prefer showing the most recent data
_weather = w;
}
if (_weather == w) {
// This is the weather notification we are currently displaying on the watch
// Therefore, update the displayed information
_watch->updateWeather(w);
}
return; // Do not display it the usual way
}
if (!_pendingNotifications.isEmpty() && _pendingNotifications.head() == n) {
// This is the notification that is being currently signaled on the watch
// Therefore, show it again no matter what.
nextNotification();
} else if (n->count() > lastCount) {
// This notification now contains an additional "item"; redisplay it.
if (_pendingNotifications.isEmpty()) {
_pendingNotifications.enqueue(n);
nextNotification();
} else {
_pendingNotifications.enqueue(n);
}
}
}
}
void WatchServer::handleNotificationDismissed()
{
QObject *obj = sender();
if (obj) {
Notification* n = static_cast<Notification*>(obj);
const Notification::Type type = n->type();
qDebug() << "notification dismissed" << n->title() << "(" << n->count() << ")";
removeNotification(type, n);
}
}
void WatchServer::handleNotificationDestroyed()
{
QObject *obj = sender();
if (obj) {
Notification* n = static_cast<Notification*>(obj);
// Cannot call any methods of n; it is a dangling pointer now.
if (_notificationCounts.contains(n)) {
qWarning() << "Notification destroyed without being dismissed!";
Notification::Type type = _notifications->getTypeOfDeletedNotification(n);
removeNotification(type, n);
}
}
}
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