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#include "watch.h"
#include "watchlet.h"
#include "watchserver.h"
using namespace sowatch;
WatchServer::WatchServer(Watch* watch, QObject* parent) :
QObject(parent), _watch(watch), _currentWatchlet(0)
{
connect(_watch, SIGNAL(connected()), SLOT(watchConnected()));
connect(_watch, SIGNAL(disconnected()), SLOT(watchDisconnected()));
}
Watch* WatchServer::watch()
{
return _watch;
}
void WatchServer::runWatchlet(const QString& id)
{
if (_currentWatchlet) {
closeWatchlet();
}
_currentWatchlet = watchlets[id];
if (_watch->isConnected()) {
_currentWatchlet->activate();
}
}
void WatchServer::closeWatchlet()
{
Q_ASSERT(_currentWatchlet != 0);
if (_watch->isConnected()) {
_currentWatchlet->deactivate();
}
_currentWatchlet = 0;
}
void WatchServer::notification(const Notification &n)
{
Q_UNUSED(n);
}
void WatchServer::registerWatchlet(Watchlet *watchlet)
{
Q_ASSERT(watchlet->_server == this);
watchlets[watchlet->id()] = watchlet;
}
void WatchServer::watchConnected()
{
if (_currentWatchlet) {
_currentWatchlet->activate();
}
}
void WatchServer::watchDisconnected()
{
if (_currentWatchlet) {
_currentWatchlet->deactivate();
}
}
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