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#include <QtCore/QDebug>
#include "notificationprovider.h"
#include "watch.h"
#include "watchlet.h"
#include "watchserver.h"
using namespace sowatch;
WatchServer::WatchServer(Watch* watch, QObject* parent) :
QObject(parent), _watch(watch), _currentWatchlet(0)
{
connect(_watch, SIGNAL(connected()), SLOT(watchConnected()));
connect(_watch, SIGNAL(disconnected()), SLOT(watchDisconnected()));
connect(_watch, SIGNAL(idling()), SLOT(watchIdling()));
}
Watch* WatchServer::watch()
{
return _watch;
}
void WatchServer::addProvider(NotificationProvider *provider)
{
provider->setParent(this);
connect(provider, SIGNAL(incomingNotification(Notification*)), SLOT(notificationReceived(Notification*)));
// And that's it, really.
}
void WatchServer::runWatchlet(const QString& id)
{
if (_currentWatchlet) {
closeWatchlet();
}
_currentWatchlet = _watchlets[id];
if (_watch->isConnected()) {
reactivateCurrentWatchlet();
}
}
void WatchServer::closeWatchlet()
{
Q_ASSERT(_currentWatchlet != 0);
if (_watch->isConnected()) {
_currentWatchlet->deactivate();
}
_currentWatchlet = 0;
}
void WatchServer::registerWatchlet(Watchlet *watchlet)
{
Q_ASSERT(watchlet->_server == this);
_watchlets[watchlet->id()] = watchlet;
}
void WatchServer::reactivateCurrentWatchlet()
{
Q_ASSERT(_currentWatchlet != 0);
_watch->displayApplication();
_currentWatchlet->activate();
}
void WatchServer::nextNotification()
{
if (!_watch->isConnected()) return;
if (!_pendingNotifications.empty()) {
Notification *n = _pendingNotifications.head();
_watch->displayNotification(n);
} else if (_currentWatchlet) {
reactivateCurrentWatchlet();
} else {
_watch->displayIdleScreen();
}
}
uint WatchServer::getNotificationCount(Notification::Type type)
{
uint count = 0;
foreach (Notification* n, _notifications[type]) {
count += n->count();
}
return count;
}
void WatchServer::watchConnected()
{
if (!_pendingNotifications.isEmpty()) {
nextNotification();
} else if (_currentWatchlet) {
reactivateCurrentWatchlet();
}
}
void WatchServer::watchDisconnected()
{
if (_currentWatchlet) {
_currentWatchlet->deactivate();
}
_pendingNotifications.clear();
}
void WatchServer::watchIdling()
{
qDebug() << "Watch idling";
if (!_pendingNotifications.empty()) {
_pendingNotifications.dequeue();
nextNotification();
}
}
void WatchServer::notificationReceived(Notification *notification)
{
const Notification::Type type = notification->type();
_notifications[type].append(notification);
connect(notification, SIGNAL(changed()), SLOT(notificationChanged()));
connect(notification, SIGNAL(cleared()), SLOT(notificationCleared()));
qDebug() << "notification received" << notification->title() << notification->count();
_watch->updateNotificationCount(type, getNotificationCount(type));
if (_pendingNotifications.isEmpty()) {
_pendingNotifications.enqueue(notification);
nextNotification();
} else if (type == Notification::CallNotification) {
// Oops, priority!!!!
_pendingNotifications.prepend(notification);
nextNotification();
} else {
_pendingNotifications.enqueue(notification);
}
}
void WatchServer::notificationChanged()
{
QObject *obj = sender();
if (obj) {
Notification* n = static_cast<Notification*>(obj);
const Notification::Type type = n->type();
qDebug() << "notification changed" << n->title() << n->count();
_watch->updateNotificationCount(type, getNotificationCount(type));
if (!_pendingNotifications.isEmpty() && _pendingNotifications.head() == n) {
nextNotification();
}
}
}
void WatchServer::notificationCleared()
{
QObject *obj = sender();
if (obj) {
Notification* n = static_cast<Notification*>(obj);
const Notification::Type type = n->type();
_notifications[type].removeOne(n);
qDebug() << "notification deleted" << n->title() << n->count();
_watch->updateNotificationCount(type, getNotificationCount(type));
if (!_pendingNotifications.isEmpty() && _pendingNotifications.head() == n) {
_pendingNotifications.removeAll(n);
nextNotification();
} else {
_pendingNotifications.removeAll(n);
}
}
}
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