diff options
author | Javier <dev.git@javispedro.com> | 2022-02-09 02:49:15 +0100 |
---|---|---|
committer | Javier <dev.git@javispedro.com> | 2022-02-09 02:52:11 +0100 |
commit | 44a797ceaad46fcc9d9faf80efb4f8ad74f611b6 (patch) | |
tree | e1ccef32158735d345134c3f2e1daa901f8bae0f /emu8k.h | |
parent | 7a06c937cb422570f1199a5df2dec3d181d7c0d7 (diff) | |
download | vmusic-44a797ceaad46fcc9d9faf80efb4f8ad74f611b6.tar.gz vmusic-44a797ceaad46fcc9d9faf80efb4f8ad74f611b6.zip |
emu8k: save emu8k internals in saved states
Diffstat (limited to 'emu8k.h')
-rw-r--r-- | emu8k.h | 3 |
1 files changed, 3 insertions, 0 deletions
@@ -41,6 +41,7 @@ #include <stddef.h> #include <stdint.h> +#include <VBox/vmm/ssm.h> #ifdef __cplusplus extern "C" { @@ -67,6 +68,8 @@ void emu8k_update_virtual_sample_count(emu8k_t *emu8k, uint16_t sample_count); * It is reset to 0 whenever we render and therefore increment the real sample count. * This means that effectively the sample count register may readjust itself (go back or jump ahead) on _render :(. */ +extern const struct SSMFIELD g_emu8k_fields[]; + #ifdef __cplusplus } /* extern "C" */ #endif |