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authorJavier <dev.git@javispedro.com>2024-05-20 14:18:26 +0200
committerJavier <dev.git@javispedro.com>2024-05-20 14:26:33 +0200
commitf71b20f8fb12f28fc2c05f9f14e14fba5daa521c (patch)
tree99dfb70f2c6155d319911c87c22d2437bf786265
parent20f20d680edf03a874fc25463e9278322550dd5d (diff)
downloadvbados-f71b20f8fb12f28fc2c05f9f14e14fba5daa521c.tar.gz
vbados-f71b20f8fb12f28fc2c05f9f14e14fba5daa521c.zip
detect num wheels while loading TSR
-rw-r--r--README.md5
-rw-r--r--int15ps2.h29
-rw-r--r--mousetsr.h2
-rw-r--r--mousmain.c14
4 files changed, 43 insertions, 7 deletions
diff --git a/README.md b/README.md
index e51ee47..97001c4 100644
--- a/README.md
+++ b/README.md
@@ -603,8 +603,8 @@ this shouldn't be a problem either.
## Future work
-* The VirtualBox BIOS can crash on warm-boot (e.g. Ctrl+Alt+Del) if the mouse
- was in the middle of sending a packet. A VM reboot fixes it.
+* BIOS can crash on warm-boot (e.g. Ctrl+Alt+Del) if the mouse
+ was in the middle of sending a packet. A hardware reboot fixes it.
We probably need to hook Ctrl+Alt+Del and turn off the mouse.
* DOS has functions to start (FindFirst) and continue (FindNext) a directory
@@ -626,4 +626,3 @@ this shouldn't be a problem either.
* Would it be possible to use a hardware rendered mouse pointer in Windows 3.x,
without having to replace the video driver?
- This would also help other emulators.
diff --git a/int15ps2.h b/int15ps2.h
index de8a260..db1b878 100644
--- a/int15ps2.h
+++ b/int15ps2.h
@@ -268,4 +268,33 @@ static bool ps2m_detect_imps2(void)
return err == 0 && device_id == PS2M_DEVICE_ID_IMPS2;
}
+static bool ps2m_detect_imex(void)
+{
+ int err;
+ uint8_t device_id;
+
+ // Get the initial mouse device id
+ err = ps2m_get_device_id(&device_id);
+ if (err) {
+ return false;
+ }
+
+ if (device_id == PS2M_DEVICE_ID_IMEX
+ || device_id == PS2M_DEVICE_ID_IMEX_HORZ) {
+ // Already ImEx
+ return true;
+ }
+
+ if (device_id != PS2M_DEVICE_ID_IMPS2) {
+ return false;
+ }
+
+ // Send the knock sequence to activate the extended packet
+ ps2m_send_imex_sequence();
+
+ // Now check if the device id has changed
+ err = ps2m_get_device_id(&device_id);
+ return err == 0 && device_id == PS2M_DEVICE_ID_IMEX;
+}
+
#endif /* INT15PS2_H */
diff --git a/mousetsr.h b/mousetsr.h
index 67d6ec4..5f98333 100644
--- a/mousetsr.h
+++ b/mousetsr.h
@@ -180,7 +180,9 @@ typedef struct tsrdata {
uint8_t buttons;
struct {
struct buttoncounter {
+ /** Last position of cursor where this button was pressed. */
struct point last;
+ /** Number of button presses since last button report. */
uint16_t count;
} pressed, released;
} button[MAX_BUTTONS];
diff --git a/mousmain.c b/mousmain.c
index 7198b56..e33b553 100644
--- a/mousmain.c
+++ b/mousmain.c
@@ -36,14 +36,20 @@
static nl_catd cat;
#if USE_WHEEL
-static bool detect_wheel()
+static bool detect_wheel(LPTSRDATA data)
{
// Do a quick check for a mouse wheel here.
// The TSR will do its own check when it is reset anyway
if (ps2m_detect_imps2()) {
+ if (ps2m_detect_imex()) {
+ data->num_wheels = 2;
+ } else {
+ data->num_wheels = 1;
+ }
printf(_(1, 0, "Wheel mouse found and enabled\n"));
return true;
} else {
+ data->num_wheels = 0;
return false;
}
}
@@ -54,7 +60,7 @@ static int set_wheel(LPTSRDATA data, bool enable)
data->usewheel = enable;
if (data->usewheel) {
- if (detect_wheel()) {
+ if (!detect_wheel(data)) {
fprintf(stderr, _(3, 0, "Could not find PS/2 wheel mouse\n"));
}
} else {
@@ -62,7 +68,7 @@ static int set_wheel(LPTSRDATA data, bool enable)
data->num_wheels = 0;
}
-return 0;
+ return 0;
}
static int set_wheel_key(LPTSRDATA data, const char *keyname)
@@ -263,7 +269,7 @@ static int configure_driver(LPTSRDATA data)
data->usewheel = true;
data->wheel_up_key = 0;
data->wheel_down_key = 0;
- detect_wheel(); // Prints message if wheel found
+ detect_wheel(data); // Prints message if wheel found
#endif
#if USE_INTEGRATION